Receive the newsletter

Share :

Plastic

Visual artist Antoine Schmitt creates artworks in the form of objects, installations, and situations to address the processes of movement and question their intrinsic problematics of plastic, philosophical, or social nature. Heir of kinetic art and cybernetic art, and nourished by metaphysical science fiction, he endlessly questions the dynamic interactions between human nature and reality. His background as a human-machine interface developer and artificial intelligence engineer has enabled him to place the programme – a unique and contemporary artistic material - at the heart of his creations to reveal and literally manipulate the forces at stake. His precise and minimalistic approach raises the issue of the interactions between motion, its causes, and its forms.  

Antoine Schmitt has also applied this approach to more conventional artistic fields such as dance, music, cinema, architecture, or literature. He has already collaborated with Franck Vigroux, Atau Tanaka, Vincent Epplay, Jean-Jacques Birgé, Delphine Doukhan, K. Danse, Patrice Belin, Don Nino, Cubenx, Alberto Sorbelli, Matthew Bourne, Hortense Gauthier… As a theoretician, lecturer, and editor of the gratin.org portal, he explores the field of programmed art.

Share :